. wrecked ship .
Created on: October 7th, 2008
. wrecked ship .
content stats: audio - 38s long, 615261 bytes large, encoded with LAME at 128kbps video - 2s long @60fps, 263752 bytes large, 640x560, 117 frames, no dithering total size - 879013 bytes

Sponsorships:

Vote metrics:

rating total votes favorites comments
(3.29) 75 8 39

View metrics:

today yesterday this week this month all time
0 1 1 1 8,235

Inbound links:

views url
33 https://www.bing.com
9 http://www.google.com.hk
6 http://www.stumbleupon.com/su/
3 http://216.18.188.175:80
1 http://www.google.com
Citations:
?. item room . by Trilkin
?. crateria - raining . by Trilkin
User: tumult
User: jeyl

Add a comment

Please login or register to comment.
October 7th, 2008
(0)
[ comment (and 6 replies) is below rating threshold and has been hidden ]
(0)
i did something different. i recorded this one in zsnes, and it exported with a less vibrant palette, but with MUCH smoother animation, as you can see. i'm not sure if the drawback is worth it, but i'm experimenting. what i didn't mention on the last one is that i've been using snes9x to do my recording, and using a SPC player to dump the music to MP3. again, all experimentation, but the aim of the game is still ambient. like crateria, this one is for jeyl.
October 7th, 2008
(0)
[ comment is below rating threshold and has been hidden ]
(0)
Not fav'd
October 7th, 2008
(-2)
sigh of course now that a pink name downvoted, everyone else will too! thanks =( thanks a bunch =(
October 7th, 2008
(2)
It's steakman, don't take it to hard.
October 8th, 2008
(0)
Sorry, its just that this is REALLY bad...
October 8th, 2008
(0)
why's that?
October 8th, 2008
(4)
METROID KILLED MY FATHER AND RAPED MY MOTHER.
October 7th, 2008
(-1)
Nicely placed. Sorry if this didn't get the positive attention you wanted, but I like it regardless! Cruising through this wrecked ship really brought me back to the dark and mysterious tones that I haven't experienced since the first ALIEN. Short but very memorable. Thank you for putting up the time to do this and I look forward to seeing your future work.
October 8th, 2008
(0)
YTMND is the perfect place for this kind of stuff. as long as the loop is perfect, you can really showcase the atmosphere of games like this. granted, the item room was already done by tumult, but i think i did it a little better. there's just more animation, but then again it's possible tumult just wanted to make a smaller gif. i don't understand why he didn't finish the audio loop, though. In either case, it wasn't intentional - I thought he removed his since I couldn't find it.
October 7th, 2008
(-1)
liked the music
October 7th, 2008
(1)
my only problem with it is that it was not interesting. Nothing Happened... I guess I don't get it.
October 8th, 2008
(0)
the purpose is really the atmosphere - not any real event. that's kinda 75% of the reason to play super metroid.
October 8th, 2008
(0)
Think of it like a DVD menu. Most menus usually have animation and sound to them that are supposed to reflect the mood and atmosphere of the movie you're about to watch. And like a DVD menu, nothing happens unless you make it happen, kind of like in the game itself.
October 8th, 2008
(1)
Regrettably, Super Metroid was slightly before my time. That may be why I do not appreciate this sort of thing... To me it's a still image, but to others it carries many associations and a more thorough appreciation of what it means. I hate not being a target audience.
October 8th, 2008
(0)
blaze: it's hard to appreciate the atmosphere of the game without being born in time to appreciate the 16-bit era. it's also doubly hard without seeing the game truly in motion at your command. give me an email address, i'll set you up with the rom and emulator for you to give it a spin and see what we're talking about.
October 8th, 2008
(-1)
btw, it shouldn't be a still image... it should be an animation.
October 8th, 2008
(1)
I take it jeyl is your alt lol
October 8th, 2008
(1)
nah, jeyl's a guy who liked my original item room YTMND and asked me to make more, so i did. anyone who can see the ips we post on can attest to that.
October 8th, 2008
(0)
Cool.
October 8th, 2008
(0)
i'm probably going to end up doing the statue room next for tomorrow's submission
October 8th, 2008
(0)
Looking forward to it!
October 8th, 2008
(0)
Awesome work dude - please keep up these sites. I'd really love to see Lower Maridia - I feel that section of the game epitomizes the atmospheric feeling that the game masters.
October 8th, 2008
(0)
I'll do this instead.
October 8th, 2008
(0)
oh god i'm sorry i did, looping this properly is going to be impossible.
October 8th, 2008
(0)
lowermaridia.ytmnd.com
October 8th, 2008
(0)
I'm thinking of doing a music video of sorts that showcases all of the 2D Metroids (yes, even the maligned Fusion and obscure Return of Samus) to the OCR track I posted. It won't be a YTMND - if I make it a YTMND, it'll be an extraordinarily large one, and kind of misses the point of YTMND's content delivery anyway. Would there be any interest in it?
October 8th, 2008
(0)
I give it a 5 because Super Metroid rules. Also, the crashed ship is really scary.
October 8th, 2008
(0)
bossstatue.ytmnd.com
October 8th, 2008
(0)
er, bossstatues.ytmnd.com
October 9th, 2008
(0)
phantooned' (don't use super missiles until you're damn sure)
October 9th, 2008
(0)
RAWR!
October 12th, 2008
(0)
I'd like to see you do more than Super Metroid. Why don't you try some other famous games? Sort of a "famous moments in games of the past" series. Perhaps Metal Gear? (NES or MSX version) Perhaps the animation wouldn't be as impressive, but it wouldn't take as long and you could cover more games.
November 5th, 2008
(0)
this is the f*cking stupidest thing i've ever seen.