The Chrono Games - An Unfunny Dedication
Created on: January 22nd, 2007
A Dedication to a long lost game
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Yeah, sorry all for having it posted twice.
The first one wasn't meant to go through, I was trying to get to the "Preview" option, so I could make sure the sound synced up, but it didn't, so I had to kill it. I couldn't get the sound right, because I was trying to get it so that once the Ressurection pictures ended, you would hear the clip, "Huh!" from the soundtrack, then Lavos' theme with the part about it being killed off. I couldn't get it working. Audacity was screwing up.
So again, sorry for 2.
Trying to compare CT to FF7 is an insult to CT. I think you meant FF6, you know, before Square said 'f*ck off' to Nintendo and sold out with Sony to produce mainstream garbage? Also, while CT was a great classic, the resurrection project was not necessary. Sometimes it's best to move on, and try producing something original rather than milking old work for profit. Just my opinion. Actually, who am I kidding.. anyone with a healthy brain would agree with me. :P
People view FF7 on a wide scale, as the fans of Chrono Trigger view it: As perfect. FF7 had some fatal flaws, but Chrono Trigger was flawless in my eyes.
Sometimes it is better to move on, true, but there's nothing wrong with indulging is nostalgia, as long as it does not hurt it. The game was to be made as a PERFECT copy of Chrono Trigger. The same game, same actions, same speech, everything, only to 3d graphics. Some people cant stand the 2d Chrono Trigger graphics, and it turns them off of a great game
Squaresoft failed miserably at life here. What they should've done is bought out the Chrono Resurrection project out and allowed the creators to finish developing it for Windows PCs. Then SS could've had them port it over to the Xbox, Sony Playstation 2 & Nintendo GameCube (or Xbox 360, Sony Playstation 3 & Nintendo Wii, depending on development time), and maybe even the Nintendo DS (though the original has been ported to the DX by now) and Sony PSP. Admittedly, SS had intellectual property to protect, but they could have made a ton of money on this game. Killing this 3D version made no sense whatsoever.
WHY KILL IT? BUY IT!!!
WHY KILL IT? BUY IT!!!
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